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Mike Smith's avatar

Suzi, this is the kind of thought experiment I wish we saw more of, one that challenges our intuitions rather than flatters or hijacks them. Very well done!

The change blindness test calls attention to what is often called the "grand illusion", that we take in a rich visual field, when the reality is the acute zone in our fovea can only take in a tiny portion of the field at a time. But the details are always there when we check, by moving our eyes, so it seems like we have a giant inner movie screen. This is often described as the brain "filling in" the details, but from what I've read, there's no evidence for that. Our visual intake is just much more sparse than our metacognition leads us to believe.

It seems like Samantha's form of vision would demand a lot more computation than what happens in our eyes. Of course, if she's in some vast quantum powered super computing cluster somewhere, we might imagine it. And it seems resonant with her admission of how many people she's concurrently talking with, a nice scene that tells us how alien she actually is. (At least that's how I remember it. It's been awhile.)

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Wyrd Smythe's avatar

Fun read! The wild thing about that flip-flop GIF is that once you spot the difference, it's very present from then on. It seems almost glaring, and it makes you wonder why it took so long to spot. And funny thing, I was thinking it might be fun to grab the GIF and write some code to compare the two images. Frame comparison would make the difference pop out immediately.

As far as Samantha's visual perceptions, she would have access to that reality's equivalent of Google Maps, Google Earth (and Street View), and publicly available webcams -- all resources we have now. She would be able to build as detailed of a 3D model of Her world as she desired.

We don't know what features His camera has, but it might have lidar or other distance sensors. It didn't appear to have two lenses, and wasn't big in any case, so Samantha wouldn't have parallax vision, but might have lidar data. Regardless, the camera was moving around, and this would allow Samantha to build a good 3D model from the moving images -- something already done today in movie CGI work. We have software capable of constructing a 3D model from a series of images of a space.

This also means Samantha could build a predictive model. We do that today when we create a 3D model of something (like weather) and run it forward to see what will happen. An Ai such as Samantha could also integrate feedback (like we do) to correct the model in real time. This to some extent is what's going on in robotics and self-driving cars.

Yes! That moment he discovers Her "infidelity" is shattering. (The ending is poignant, too.) Very good point about our single-tasking brains. For computers, multi-tasking is trivially easy, they've been doing it almost since the beginning. Multics -- "MULTiplexed Information and Computing Service" -- 1969. And Samantha could devote another thread of Her consciousness to integrating and supervising all those conversations. And another to sift through them and reflect. The ability to parcel out distinct versions of yourself for specific tasks would be FUN!

In the end, to the extent the movie is creditable, it argues that *bodies* may not be necessary. Inputs of some kind probably are, but maybe not embodiment, per se.

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